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Thus starting Contact://Extended with R4A3, where prisoners are sent down once again to clear a path for 'maintenance work'. The Warden has discovered an unexplored section of The Complex - and so, the Rundown 004 / Contact has been extended to include four new deadly expeditions.Ģ months after initial release, Rundown 004 gets four new expeditions after the Warden discovers unexplored sections of the complex. He came up with the idea to leave the audio log and challenges the prisoners to go deeper. He explains that more prisoners came to the complex, prior to the characters the players play as and Schaeffer supports this with smelling and seeing fresh blood. He is the only one left of his team and managed to survive deep in the Complex for unknown reasons. The 3 unnamed prisoners are all dead, except for Schaeffer. Schaeffer explains that he used to be with three other prisoners, similar to the 4 man teams players play with.
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This character calls himself Schaeffer, it's one of the few things he could remember. In R4D2, the prisoners have gathered an audio log of a person stuck in the Complex. Completing these additional objectives unlocks some higher tier expeditions. Optional objectives carry various risks with them, with the worst ones able to affect the main objectives in different ways. Opening extra bulkhead doors locked with more danger involved lead to optional objectives. While smart prisoners stay on the main objective, more daring prisoners may agree to discover what the other bulkhead doors hold behind them. To complete the main objective, one bulkhead door must be opened to continue completing the objectives. Prisoners will also discover that some security zones are locked behind a bulkhead door. This makes prisoners aware that audio logs are present in these terminals and can be opened by reading their log file. Throughout the levels, the terminals in this Rundown have a malfunction with their audio speakers, causing them to create loud noises.
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In R4D levels, the prisoners bring the facility's power back online and explore D2, to find and survey the threat level of an unknown hostile biomass. In R4C levels, the prisoners must salvage nFrame information with a data sphere and collect congeners in the form of GLP canisters. In R4B levels, prisoners are tasked with establishing the local power grid by distributing powercells and activating a generator cluster. In R4A levels, prisoners are sent to gather Items like hard drives and cryo cases. All for a purpose that is vaguely referred to by the Warden as "further progress" or "next phase". Most tasks are simply to gather information, gather construction equipment, scientific equipment or do maintenance work on the facility. The overarching goal of Rundown 004 is mostly unknown, unlike previous Rundowns.
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